PokeSurvivor

PARTNER FILE / #013 · KANTO

Weedle

CommonBugPoison

Weedle has Bug/Poison typing and Bug Bite as its default opening. Its physical attack factor is higher, but its base HP and defenses leave little reason to trade hits carelessly.

Explore Weedle’s move cards →
Weedle
Normal
Shiny Weedle
Shiny

Before the run

BASE STATS · BEFORE UPGRADES
HP
88
Physical ATK
×0.89
Special ATK
×0.81
Defense
30
Special defense
20
Speed
99

Physical and special attacks use different attack factors. Defense and special defense affect the matching incoming damage category; they are not flat percentages of damage blocked. Speed is the game’s base movement value.

Your opening move

DEFAULT LOADOUT

Bug Bite

Bug · physical · Melee

A quick bite in a short arc.

The 400-coin Starting move upgrade is bought separately for each partner. It lets you choose a legal non-buff opening; the default remains available. Learning another attack during a run does not automatically change the active slot.

Weedle has two types and does not receive the single-type ×1.20 damage bonus.

Choosing your cards

WHAT TO CHECK FIRST
  • Bug Bite fits the stronger physical factor. Poison cards add alternatives, with physical and special choices scaling differently.
  • Its two types do not grant the single-type bonus. Keep moving and compare the listed card behaviors before using a limited attack slot.

Move evolutions below upgrade an attack. They do not mean this partner changes into another Pokémon. For upgrade rules and slot choices, read the move evolution guide.

How strong is Weedle?

A physical Bug/Poison route that rewards careful spacing

Weedle offers a physical default and a ranged Poison alternative. We would choose it for the challenge of a focused route, not because a familiar name proves late-run strength.

Its 88 HP and low defenses make early mistakes costly. Dual typing widens the pool but removes the single-type Bug bonus Caterpie receives.

Solo · Weekly

0 / 50 records

No Weedle entry in this saved top 50. That alone does not establish a low tier.

Captured 2026-10-19 · 01:29 UTC

Group · Weekly

0 / 50 records

No Weedle entry in this saved top 50. That alone does not establish a low tier.

Captured 2026-10-19 · 01:32 UTC

Our recommendation combines this partner’s move options and base stats with the records available. These saved boards predate the expanded move pool; they show recorded runs, not win rates or a current-patch build test. Browse the records →

ONE MAIN ROUTE FIRST

These are priorities and alternatives, not three attacks you receive or fire together. The selected slot keeps casting; existing projectiles, placed fields and temporary buffs can remain after switching. Bonds let several moves keep casting from one selected group.

A buff cast adds a stack rather than instantly granting the maximum bonus. Refresh it, return to damage before it expires, or combine it with damage in a Bond. It affects your player, not the whole team. Do not pass up a useful damage upgrade just to complete this list.

Keep early investment together

Bug Bite

physical · Bug

The default fits the stronger physical factor and evolves with Power.

X-ScissorLv. 5 Bug Bite + Power

Physical range

Poison Sting

physical · Poison

This changes the attack pattern while keeping physical scaling and applying poison. Sprint is its evolution requirement.

Poison JabLv. 5 Poison Sting + Sprint

Later scaling

Swords Dance

buff · Normal

The buff matches both attacks. Add it after damage is reliable and refresh or Bond deliberately.

Upgrade order

  1. Keep Bug Bite or deliberately make Poison Sting the main attack.
  2. Take Power for Bug Bite or Sprint for Poison Sting.
  3. Add physical scaling after the chosen attack has levels; combine attacks only after earning a Bond.

If the cards do not cooperate: String Shot is a slowing physical alternative if Poison Sting is late. Its Reflexes requirement is a separate evolution plan.

Who we would pair with Weedle

CO-OP PAIRINGS TO TRY

We would give Weedle a narrow job beside reliable ranged damage: manageable close clearing or physical Poison at range. The teammate is not a guaranteed rescue mechanic.

Squirtle can slow approaches while Weedle keeps damage selected. Do not rely on Weedle taking hits for the group.

Charmander adds range so Weedle can approach only the near edge it can manage.

Kanto pairings to try, not an all-roster co-op ranking or a tested best team. Each player manages their own active slot and buffs. A partner knowing a move does not mean it keeps casting throughout the run.

Small decisions that help

POSITION · SWITCH · UPGRADE
  1. Give a pivot real investment

    Learning Poison Sting alone does not fix a melee run. Select and upgrade it if changing routes.

  2. Poison is not sustain

    Poison damage does not regenerate HP. Keep avoiding hits and taking survival upgrades.

  3. Watch Poison categories

    Sludge is special, unlike Poison Sting. Taking both without a reason can split the scaling plan.

Weedle’s move pool

21 CARDS · DEFAULT START INCLUDED

These are the cards this partner can learn, including its default attack. They are choices, not a loadout you receive at once. An evolution requires the base move at its maximum level and the listed stat card; attack names alone do not imply extra effects such as healing.

Physical attacks 10

Tackle

Normal · Melee

Charges in an arc at everything in front of you.

Take DownLv. 5 Tackle + Vigor

Quick Attack

Normal · Dash

You dash at the enemy like lightning and hit everything on the way.

Extreme SpeedLv. 5 Quick Attack + Sprint

Body Slam

Normal · Melee

A full-weight tackle: slow, short and brutal.

Giga ImpactLv. 5 Body Slam + Power

Poison Sting

Poison · Projectile

A quick poisonous sting.

Poison JabLv. 5 Poison Sting + Sprint

Bug BiteDEFAULT

Bug · Melee

A quick bite in a short arc.

X-ScissorLv. 5 Bug Bite + Power

String Shot

Bug · Mines

Leaves webs on the ground that trap and greatly slow whoever steps on them.

Sticky WebLv. 5 String Shot + Reflexes

Toxic Spikes

Poison · Mines

Poison spikes that badly poison when they burst.

Gunk ShotLv. 5 Toxic Spikes + Synthesis

Substitute

Normal · Turret

A decoy that stays behind shooting for you.

Double TeamLv. 5 Substitute + Armor

Rapid Spin

Normal · Spin

You spin in place, hitting everything around you several times.

Tri AttackLv. 5 Rapid Spin + Sprint

U-turn

Bug · Dash

You dash through the enemies, hitting everyone in your path.

Leech LifeLv. 5 U-turn + Synthesis

Special attacks 7

Sludge

Poison · Projectile

Toxic sludge that poisons on impact.

Sludge BombLv. 5 Sludge + Power

Hyper Voice

Normal · Burst

A sound wave that spreads in every direction.

UproarLv. 5 Hyper Voice + Reflexes

Toxic

Poison · Trail

You leave pools of poison that badly poison whoever steps on them.

Poison GasLv. 5 Toxic + Synthesis

Bug Buzz

Bug · Aura

A constant vibration that pounds everything nearby.

SwarmLv. 5 Bug Buzz + Synthesis

Hyper Beam

Normal · Charge

Charges for a moment and fires a huge beam that pierces everything.

Prismatic LaserLv. 5 Hyper Beam + Power

Acid Spray

Poison · Bounce

An acid spray that jumps between enemies and poisons them.

Sludge WaveLv. 5 Acid Spray + Synthesis

Signal Beam

Bug · Bounce

A flash that bounces between enemies.

MegahornLv. 5 Signal Beam + Power

Buff cards 4

Swords Dance

Normal · Buff

Deals no damage: builds (physical) ATTACK while active.

Nasty Plot

Normal · Buff

Deals no damage: builds SPECIAL ATTACK while active.

Agility

Normal · Buff

Deals no damage: builds SPEED while active.

Harden

Normal · Buff

Deals no damage: builds DEFENSE while active.

Collection notes

KANTO · COMMON

Weedle belongs to the Kanto collection and has common rarity. Check the Kanto pool when choosing a regional Gacha pull; a pull does not guarantee a specific species. Compare Gacha pools and pity rules →

The shiny appearance shown above uses the game’s collection animation and sparkle effect. It is an appearance, not a separate stat row on this page. See how shiny Pokémon are obtained before spending tickets.

Your owned partners and selected starting move are stored by the game. This fan guide cannot read or change your collection.

Base values and card pools follow the game data reviewed for build ae1820f65b. Official Pokédex · SpriteCollab artwork credits · Report a correction.

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