Physical and special attacks change card choices; the Save button changes what to check before leaving. Review attack categories → · Check saving steps →. The 19 October saving note follows the current game code; the older 10-minute wording in the in-game changelog no longer matches its 30-minute upload schedule. Older entries remain dated history.
Cloud save timing and the Save button
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Changed
Cloud uploads are scheduled after about 30 minutes with pending changes. Use Save and confirm the status before changing devices.
Gacha pulls, run completion and tab switches no longer trigger immediate cloud uploads; browser-local records remain separate.
Physical and special attacks, controls and fresh boards
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Added
Physical and special attack categories, separate attacking and defending stats, and the Nasty Plot buff.
Controller support, optional Manual aim, a pause-screen run summary and the Save button.
Changed
Swords Dance and Dragon Dance now boost physical attacks only. New-move sampling favors the partner’s stronger side.
Judgment speed has a soft cap and later contact damage increases. Leaderboards restarted for these rules.
Large partners use adjusted player scale and collision sizes. At most three healers, shielders or summoners can be alive in each role.
Fixed
Card choices briefly ignore input when they appear, reducing accidental selections.
Leaderboard values are sanitized and validation was tightened.
Recover your account with Gmail
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Added
Password-based accounts can link Gmail for later recovery through Google sign-in.
Mobile control placement now supports movable buttons and a fixed joystick.
Changed
Weekly and monthly boards were reset to use Judgment-era runs consistently.
Fixed
Co-op selection freezes, invisible post-Rift enemies and time-zone-sensitive friend presence received fixes.
The Judgment of Arceus
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Added
Minute 30 now triggers the invulnerable Arceus Judgment encounter, with an additional escalating legendary every five seconds.
Three Judgment achievements were introduced.
Changed
New Rift openings stop from minute 28. The former minute-60 overtime system was removed.
Historical leaderboards were reset for the new endgame rules.
Fixed
Gacha unlocks and rewards now save to the cloud immediately.
Overtime and less random rifts
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Added
The game gained an in-menu news view and automatic updates that wait for an active run to finish.
Changed
Rift opening chances rise after consecutive failed checks. A minute-60 overtime rule was introduced here, then superseded by the October 13 update.
Bonds
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Added
Rift victory Bonds allow learned attacks to share an active slot and attack together.
Changed
Players can build groups of up to four linked moves, freeing slots as attacks are joined.