PokeSurvivor

FIELD GUIDE / POKESURVIVOR

PokeSurvivor Updates - What Has Changed

See what changed on this fan guide, explore dated game changes and find the pages affected. The game archive is kept separate from website updates.
THE FAN GUIDE

What’s new on the site

Website changes, not game patches
LATEST SITE UPDATE

Less searching. More playing.

A more compact homepage, clearer guide cards and a player title that stays above the game.

  • Homepage shortcuts and featured guides now use tighter layouts and a wider variety of Pokémon artwork.
  • Guide cards use one cover image, with three cards across on desktop.
  • The Play page keeps its title visible after the game launches.
  • Rankings now show saved official survival records for Solo and Group across four periods.
  • Updated partner stats and all 65 move cards for physical and special attacks.
  • Guide saving instructions now distinguish local progress from a completed cloud upload.
SITE UPDATE

Original animations and clearer card choices

Original collection animations and shiny effects accompany a move library organized by partner.

  • The Level-up page lets you choose from all 966 partners and inspect their move pools.
  • Boss rewards, held items and Bond explanations are grouped alongside the upgrade cards.
  • The Tier List Maker supports dragging between rows and scrolling during a drag.
  • Builds and Sources were retired; guide and card links lead to the remaining pages.
DATED GAME CHANGES

Game updates & affected guides

Checked through 19 October 2026

Physical and special attacks change card choices; the Save button changes what to check before leaving. Review attack categories → · Check saving steps →. The 19 October saving note follows the current game code; the older 10-minute wording in the in-game changelog no longer matches its 30-minute upload schedule. Older entries remain dated history.

Cloud save timing and the Save button

Changed

  • Cloud uploads are scheduled after about 30 minutes with pending changes. Use Save and confirm the status before changing devices.
  • Gacha pulls, run completion and tab switches no longer trigger immediate cloud uploads; browser-local records remain separate.

Physical and special attacks, controls and fresh boards

Added

  • Physical and special attack categories, separate attacking and defending stats, and the Nasty Plot buff.
  • Controller support, optional Manual aim, a pause-screen run summary and the Save button.

Changed

  • Swords Dance and Dragon Dance now boost physical attacks only. New-move sampling favors the partner’s stronger side.
  • Judgment speed has a soft cap and later contact damage increases. Leaderboards restarted for these rules.
  • Large partners use adjusted player scale and collision sizes. At most three healers, shielders or summoners can be alive in each role.

Fixed

  • Card choices briefly ignore input when they appear, reducing accidental selections.
  • Leaderboard values are sanitized and validation was tightened.

Recover your account with Gmail

Added

  • Password-based accounts can link Gmail for later recovery through Google sign-in.
  • Mobile control placement now supports movable buttons and a fixed joystick.

Changed

  • Weekly and monthly boards were reset to use Judgment-era runs consistently.

Fixed

  • Co-op selection freezes, invisible post-Rift enemies and time-zone-sensitive friend presence received fixes.

The Judgment of Arceus

Added

  • Minute 30 now triggers the invulnerable Arceus Judgment encounter, with an additional escalating legendary every five seconds.
  • Three Judgment achievements were introduced.

Changed

  • New Rift openings stop from minute 28. The former minute-60 overtime system was removed.
  • Historical leaderboards were reset for the new endgame rules.

Fixed

  • Gacha unlocks and rewards now save to the cloud immediately.

Overtime and less random rifts

Added

  • The game gained an in-menu news view and automatic updates that wait for an active run to finish.

Changed

  • Rift opening chances rise after consecutive failed checks. A minute-60 overtime rule was introduced here, then superseded by the October 13 update.

Bonds

Added

  • Rift victory Bonds allow learned attacks to share an active slot and attack together.

Changed

  • Players can build groups of up to four linked moves, freeing slots as attacks are joined.

Rules checked · Game 7c1976458d. Report a correction →

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