PokeSurvivor

PARTNER FILE / #002 · KANTO

Ivysaur

UncommonGrassPoison

Ivysaur keeps the Grass/Poison card pool and Vine Whip opening, with higher base HP and attack factors than Bulbasaur. It is a familiar pool with a little more room for mistakes.

Explore Ivysaur’s move cards →
Ivysaur
Normal
Shiny Ivysaur
Shiny

Before the run

BASE STATS · BEFORE UPGRADES
HP
97
Physical ATK
×1.04
Special ATK
×1.14
Defense
63
Special defense
80
Speed
103

Physical and special attacks use different attack factors. Defense and special defense affect the matching incoming damage category; they are not flat percentages of damage blocked. Speed is the game’s base movement value.

Your opening move

DEFAULT LOADOUT

Vine Whip

Grass · physical · Melee

Long-range whips in a wide arc.

The 400-coin Starting move upgrade is bought separately for each partner. It lets you choose a legal non-buff opening; the default remains available. Learning another attack during a run does not automatically change the active slot.

Ivysaur has two types and does not receive the single-type ×1.20 damage bonus.

Choosing your cards

WHAT TO CHECK FIRST
  • Its special attack factor is higher than its physical factor, although the default Vine Whip still uses physical attack.
  • Use the full card list to choose between a physical opening and a special route. Do not assume every Grass card scales from the same stat.

Move evolutions below upgrade an attack. They do not mean this partner changes into another Pokémon. For upgrade rules and slot choices, read the move evolution guide.

How strong is Ivysaur?

A sturdier version of the close-range idea

Ivysaur is a comfortable choice if you already enjoy the Grass/Poison pool. We would use its extra HP over Bulbasaur to recover from a positioning mistake, not to stand inside enemies.

Special attack is stronger, but the default remains physical Vine Whip. Decide which route to level before buying category buffs.

Solo · Weekly

0 / 50 records

No Ivysaur entry in this saved top 50. That alone does not establish a low tier.

Captured 2026-10-19 · 01:29 UTC

Group · Weekly

0 / 50 records

No Ivysaur entry in this saved top 50. That alone does not establish a low tier.

Captured 2026-10-19 · 01:32 UTC

Our recommendation combines this partner’s move options and base stats with the records available. These saved boards predate the expanded move pool; they show recorded runs, not win rates or a current-patch build test. Browse the records →

ONE MAIN ROUTE FIRST

These are priorities and alternatives, not three attacks you receive or fire together. The selected slot keeps casting; existing projectiles, placed fields and temporary buffs can remain after switching. Bonds let several moves keep casting from one selected group.

A buff cast adds a stack rather than instantly granting the maximum bonus. Refresh it, return to damage before it expires, or combine it with damage in a Bond. It affects your player, not the whole team. Do not pass up a useful damage upgrade just to complete this list.

Familiar opening

Vine Whip

physical · Grass

Keep the free default when you want a direct Power evolution route.

Power WhipLv. 5 Vine Whip + Power

Special route

Energy Ball

special · Grass

Homing projectiles are worth trying if the whip arc feels awkward. Starting with one requires Ivysaur’s own 400-coin unlock; otherwise learn it during the run.

Giga DrainLv. 5 Energy Ball + Synthesis

Special scaling

Nasty Plot

buff · Normal

This supports Energy Ball or Sludge. It does not improve the physical opening.

Upgrade order

  1. Choose the default or an already-unlocked special opening.
  2. Level one damaging move before adding several alternatives.
  3. Match the evolution stat: Power for Vine Whip, Synthesis for Energy Ball.

If the cards do not cooperate: Keep an upgraded whip if the desired special card is late. Changing to a level-one move purely for its category can weaken a working opening.

Who we would pair with Ivysaur

CO-OP PAIRINGS TO TRY

We would pair Ivysaur with a player comfortable at range. If both choose melee, agree on a retreat route before the crowd closes it.

Charmeleon gives a ranged Fire option beside Ivysaur’s close opening. Agree on who leads a change of direction.

Wartortle can choose slow while Ivysaur concentrates on its main damage route.

Kanto pairings to try, not an all-roster co-op ranking or a tested best team. Each player manages their own active slot and buffs. A partner knowing a move does not mean it keeps casting throughout the run.

Small decisions that help

POSITION · SWITCH · UPGRADE
  1. Choose a transition point

    Switch categories when you can upgrade the replacement, not every time a new icon appears.

  2. Homing is not healing

    Energy Ball evolves into a move named Giga Drain, but the checked modifiers do not add drain. Do not budget it as regeneration.

  3. Leave room after a sweep

    A hit in front does not clear enemies approaching from behind. Keep an eye on the next open lane.

Ivysaur’s move pool

23 CARDS · DEFAULT START INCLUDED

These are the cards this partner can learn, including its default attack. They are choices, not a loadout you receive at once. An evolution requires the base move at its maximum level and the listed stat card; attack names alone do not imply extra effects such as healing.

Physical attacks 10

Tackle

Normal · Melee

Charges in an arc at everything in front of you.

Take DownLv. 5 Tackle + Vigor

Quick Attack

Normal · Dash

You dash at the enemy like lightning and hit everything on the way.

Extreme SpeedLv. 5 Quick Attack + Sprint

Vine WhipDEFAULT

Grass · Melee

Long-range whips in a wide arc.

Power WhipLv. 5 Vine Whip + Power

Razor Leaf

Grass · Boomerang

Two leaves that fly out and back, cutting both ways.

Leaf StormLv. 5 Razor Leaf + Reflexes

Body Slam

Normal · Melee

A full-weight tackle: slow, short and brutal.

Giga ImpactLv. 5 Body Slam + Power

Poison Sting

Poison · Projectile

A quick poisonous sting.

Poison JabLv. 5 Poison Sting + Sprint

Toxic Spikes

Poison · Mines

Poison spikes that badly poison when they burst.

Gunk ShotLv. 5 Toxic Spikes + Synthesis

Substitute

Normal · Turret

A decoy that stays behind shooting for you.

Double TeamLv. 5 Substitute + Armor

Rapid Spin

Normal · Spin

You spin in place, hitting everything around you several times.

Tri AttackLv. 5 Rapid Spin + Sprint

Seed Bomb

Grass · Bounce

A seed that bounces from enemy to enemy.

Wood HammerLv. 5 Seed Bomb + Power

Special attacks 9

Petal Blizzard

Grass · Orbit

A cyclone of leaves spins widely around you.

Petal DanceLv. 5 Petal Blizzard + Synthesis

Grass Knot

Grass · Aura

Roots that snare and pound everything near you.

Frenzy PlantLv. 5 Grass Knot + Vigor

Sludge

Poison · Projectile

Toxic sludge that poisons on impact.

Sludge BombLv. 5 Sludge + Power

Hyper Voice

Normal · Burst

A sound wave that spreads in every direction.

UproarLv. 5 Hyper Voice + Reflexes

Toxic

Poison · Trail

You leave pools of poison that badly poison whoever steps on them.

Poison GasLv. 5 Toxic + Synthesis

Hyper Beam

Normal · Charge

Charges for a moment and fires a huge beam that pierces everything.

Prismatic LaserLv. 5 Hyper Beam + Power

Energy Ball

Grass · Homing

A ball of energy that chases the enemy.

Giga DrainLv. 5 Energy Ball + Synthesis

Solar Beam

Grass · Charge

Absorbs light for a moment and releases it as a huge beam.

Solar BladeLv. 5 Solar Beam + Reflexes

Acid Spray

Poison · Bounce

An acid spray that jumps between enemies and poisons them.

Sludge WaveLv. 5 Acid Spray + Synthesis

Buff cards 4

Swords Dance

Normal · Buff

Deals no damage: builds (physical) ATTACK while active.

Nasty Plot

Normal · Buff

Deals no damage: builds SPECIAL ATTACK while active.

Agility

Normal · Buff

Deals no damage: builds SPEED while active.

Harden

Normal · Buff

Deals no damage: builds DEFENSE while active.

Collection notes

KANTO · UNCOMMON

Ivysaur belongs to the Kanto collection and has uncommon rarity. Check the Kanto pool when choosing a regional Gacha pull; a pull does not guarantee a specific species. Compare Gacha pools and pity rules →

The shiny appearance shown above uses the game’s collection animation and sparkle effect. It is an appearance, not a separate stat row on this page. See how shiny Pokémon are obtained before spending tickets.

Your owned partners and selected starting move are stored by the game. This fan guide cannot read or change your collection.

Base values and card pools follow the game data reviewed for build ae1820f65b. Official Pokédex · SpriteCollab artwork credits · Report a correction.

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